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I agree with *ahem* cumbob that the real time aspect is impossible to handle since the bots are always faster than you are.

Being able to queue action during door breaches are the pretty obvious and immediate solution, though obviously there are different solutions.

the realtime aspect, while interesting, is really a detriment to the game due to the unintuitive and complex controls alongside the fact your units don't act by themselves in any way. Also, a lot of stuff like action and item descriptions are in french and not translated.

Thanks for your comment !


I just uploaded a new version of the game with the action and item descriptions translated (my bad on that part 😅).

As for the realtime aspect, I'll work on a better system (maybe with the ability to pause the action at any time or if you don't give any orders), as well as giving the ability to set a default action when your units get spotted or attacked.